The Internet Isn't All Online
The internet is a network of networks. It’s virtual but dependent on physical servers around the globe. The internet isn't centralized in one place but decentralized on servers everywhere. Nobody can accidentally unplug the internet.
Round 2. Meetups.
Does anyone watch online that lives in my city? I get asked this constantly from people part of our online community. I can’t connect everyone. There were some privacy issues with sharing geo data and scalability problems. I needed a strategy to release and not micromanage.
What Can Fortnite, Twitch, & Ninja Teach the Church?
My seven-year-old son started to watch Fortnite videos on YouTube a few months ago. I didn’t know much about the game. I have an Xbox One, but use it hot and cold. A few things about Fortnite caught my attention.
It's Simply Decentralizing Your Strategy
Doing ministry online or commonly labeled #churchonline is merely decentralizing your church’s strategy. It’s that simple.
Be Agnostic with How Online Small Groups Should Meet
It turns out being agnostic isn't always bad. One of the significant factors in the growth of online small groups at my church was not forcing how groups should meet virtually. People have preferences. Look at these stats as of 2018:
Virtual Reality for Any Church of Any Size - Facebook Video Oculus App
Oculus has recently made two additions to its Oculus Go device. I wrote in a previous post that an estimated 22 million virtual reality devices are floating out there in the world at the start of 2018. Oculus Go is expanding this market and most importantly bringing in non-gamers. Oculus Go focused on content apps like Netflix, Showtime, Hulu, Facebook, and family-friendly carnival games. Oculus Go is not what virtual reality will be, but it’s the stopgap to help move virtual reality into the future.